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Week 7: History Of Surround Sound

Surround sound is an audio technology that aims to enhance the width, depth, fidelity and spatialisation of sound reproduction. It achieves this by utilising multiple audio channels from speakers that have been strategically positioned around the person listening, With this these additional outputs can create the illusion of sound coming from multiple directions creating a realistic audio. environment.

Common speaker arrangement in current cinemas

The most common setup for the use of surround is the 5:1 configuration, which makes use of 6 speakers – a speaker in the middle, left/right speakers in front, left and right surround speakers positioned to the sides or behind the person listening and finally a subwoofer for the low frequency audio.

5:1 surround setup

The idea of surround sound can be dated back to the early 20th century. One of the first documented uses of surround sound experimentation was in 1940 when the Walt Disney produced film “Fantasia” introduced the concept of multichannel audio through the use of what was called the ‘Fantasound’ system (Wierzbicki, 2014). Developed with the help of Bell Labs, Fantasound made use of numerous speakers strategically placed around the theatre to greatly enhance the viewer’s experience in a rich wide sound that would greatly increase the immersion of the film.

Fantasound being setup in the 40s

With the success of surround sound within films in the era, the usage of the technology gained headway, leading to newer systems aimed at further enhancing the cinematic experience. In 1977 the original Star Wars came out into theatres, captivating cinemagoers with its use of ‘Dolby Stereo’ a fairly new system that made use of quadrophonic surround sound. (Bordwell, Staiger, & Thompson, 1985). This innovation with sound set a new standard for audio in cinemas.

Poster for star wars advertising dolb stereo

Wierzbicki, J. (2014). Fantasound. In J. Richardson & C. Gorbman (Eds.), The Oxford Handbook of New Audiovisual Aesthetics (pp. 345-362). Oxford University Press.


Bordwell, D., Staiger, J., & Thompson, K. (1985). The Classical Hollywood Cinema: Film Style and Mode of Production to 1960. Columbia University Press.

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matt's blog mixing blog

Week 6: Future Of Mastering

Mastering is the final step in the production process for audio, where the tracks are balanced, polished and optimised for distribution across streaming platforms and physical media. Usually mastering engineers use their keen ears, expertise and specialised hard/software to enhance the music, ensuring the best quality for the final product.

With the future of mastering and the evolving world of technology, mastering engineers utilise a blend of artistry and technical skill to hone in the mix, with the future poised to be revolutionised by the integration of AI driven tools and online services. Plugins like Ozone use machine learning algorithms and neural networks to analyse the users audio data and make intelligent decisions based on processing techniques to greatly aid the user in their workflow and guarantee more consistent results.

Ozone 11 AI tool

For example they can analyse audio data quickly and make processing decisions in real-time which reduces the amount of time spent on manual adjustments, leading to faster turnaround times for mastering projects. This includes tasks such as noise reduction, dynamic range optimization, and harmonic balancing.

Another progression in mastering is spatial audio. Spatial audio involves creating a sense of space and depth within the audio experience, allowing listeners to perceive sound as coming from various directions, heights, and distances. With the increasing rise of audio formats such as Dolby Atmos and Sony 360 Reality Audio, mastering engineers are tasked with not only preserving the artistic intent of the music but also enhancing it for multidimensional playback environments.

Artistic interpretation of spatial audio

www.dolby.com. (n.d.). What is spatial audio? How it works and how to use it. [online] Available at: https://www.dolby.com/experience/home-entertainment/articles/what-is-spatial-audio/#whatisspatialaudio.

Anderson, N. (2024). AI can now master your music—and it does shockingly well. [online] Ars Technica. Available at: https://arstechnica.com/ai/2024/02/mastering-music-is-hard-can-one-click-ai-make-it-easy/#:~:text=AI%2Dpowered%20mastering%20systems%20allow [Accessed 15 Apr. 2024].

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Week 5: The Loudness War

The ‘loudness wars’ are an ongoing ‘battle’ within the music industry. A competition of sorts between producers and mastering engineers to make their tracks as loud as humanly possible. This trend was started in the early 00’s by the mannerism that ‘louder is better’ and fueled by advancements in technology along with new consumer listening habits, the quality of new music of the time was heavily impacted.

WIth record makers striving for loudness, dynamics have been sacrificed, leading to a huge loss in depth and fidelity in the music. As each new track tried to be the loudest on the radio, the subtleties and nuances that make music rich and engaging have been compressed and crushed, leading to listener fatigue and decreased enjoyment.

The main example for this which was discussed in class is the heavy metal band ‘Metallica’s’ “Death Magnetic” album which is infamous for its heavily compressed and distorted sound. The album received widespread criticism from both fans and audio engineers for its poor sound quality and absence of dynamics.

Death Magnetic waveform compared to Guitar Hero release version.

In the book “Mastering Audio: The Art And The Science” by the engineer ‘Bob Katz’, he highlights the degrading effects of excessive loudness on the quality of music. He mentions how the hyper compression can lead to a diminished emotional connection to the music.

With my new found knowledge of mastering, I can make sure to not make the same mistakes previous mix engineers have made, keeping dynamics rather than selling out and brickwalling my efforts to get attention,

Mastering studio

Hiatt, B. (2008). Death Magnetic. [online] Rolling Stone. Available at: https://www.rollingstone.com/music/music-album-reviews/death-magnetic-250620/ [Accessed 11 Apr. 2024].

Wikipedia. (2020). Loudness war. [online] Available at: https://en.wikipedia.org/wiki/Loudness_war.

Katz, B. (2013). Mastering audio : the art and the science. New York: Focal Press.